Combo:
Prime Time (by far the largest offender)
Sun Titan
Value:
Grave Titan
Inferno Titan
Frost Titan
The problem with these guys is that they are largely
unbalanced. For example, I built a Blue/Green ramp deck, and was picking out my
options. Frost titan was a shoe in, but if I wanted Prime Time, I would have to
build an engine with him. For example, I would have to consider splashing red
for Kessig Wolf Run. The same is true for Sun Titan, sure, a 6/6 vigilance for
6 is 'fine', but compared to the other titans or, say, Elesh Norn, he is quite
underwhelming. You have to build a deck to take advantage of his 'real'
ability.
Overall, I will miss the 'value' camp of Titans, but say
good riddance to the 'Combo' Titans. I do hope they return, but perhaps only
part of the cycle at a time.
- Awesome reprints!: This is a big one as well, since
depending on the returning cards you might see some returning players. For
example, one friend I know hasn’t played since Nocturnus was in Standard, since
he was upset he ended up losing $30 each (and he has a playset). Now, with his
return (not to mention Nighthawk), he can just resleeve those guys and get back
into the game relatively simply.
Some of the awesome reprints coming back are:
- Nicol Bolas, Planeswalker
- Vampire Nocturnus
- Vampire Nighthawk
- Battle of Wits (seriously, I love cards like these)
- Door to Nothingness, along with:
- Guilded Lotus
- Mutilate
- Serra Avenger
- Rancor
- Tormod's Crypt
- Duress
- Rewind
- Planar Cleansing
- Ground Seal
So we have a pretty sweet lineup for our older players out
there. You have Rancor for the aggro guys, Rewind and Mutilate for control
players, Door and Battle of Wits for combo dudes, Tormod's Crypt and Ground
Seal doing some work for graveyard hate. But I'm very ecstatic about Guilded
Lotus, that card will fuel some combo and control decks, like hitting that
Bolas early, or making Door to Nothingness way easier to achieve.
Money - This is a great money set. Here, I'll let the
numbers do the talking:
Average Mythic Value - $12.65 (*Fun
fact - the two new walkers are fetching the top prices here)
Average Rare Value - $2.21 (*Fun fact - This is a very high number, considering there is no $10 plus rare, [i.e. no Snapcaster or Cavern slot])
Average Rare Slot Value - $3.5 (This is generally your average pack value. This does not include commons/uncommons, but generally they are of nominal value.)
Average Rare Value - $2.21 (*Fun fact - This is a very high number, considering there is no $10 plus rare, [i.e. no Snapcaster or Cavern slot])
Average Rare Slot Value - $3.5 (This is generally your average pack value. This does not include commons/uncommons, but generally they are of nominal value.)
So basically, if you bought 100 packs at $3 a pack, you
would likely make $50 bucks profit. This does not include foils, so you are
also buying a chance at hitting a foil walker, which is usually worth it
anyways. You
can read my article about this is you want to know more.
Exalted Returns: One of the better but not broken
mechanics, Exalted makes us rethink how we normally attack with creatures. This
is a fun yet somewhat challenging mechanic to master.
Nicol Bolas: Yes, he gets his own spot. He is
lightyears better than Karn, and he has been getting play too. Easy to cast now
with Guilded lotus, I foresee many a Grixis control deck featuring this end
game boss.