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Perhaps a little underpowered, but the most obvious application of this card (Use it for mana and ramp into his master, the 8 mana Bali) is a strong play in this format. |
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Not impressive for the stats, but the fact that it can fit into two very potent tribal decks is worth noting. |
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Insanity against white or green of course. Fair against anything else. Of course, edict effects are pretty rare in this sets so it may see play regardless. |
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This card was designed to help fuel many of the zombie and elf guards that need cards in the graveyard. |
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The drawback isnt too awful bad, unless they are chump blocking you with little guys. |
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Part of the discard cycle. Pretty weak discard trigger, |
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A little confusing, but the idea is to have him on the field whenever Gruemaw clears the field. The result? You'll replace him with a 2/2 zombie and in return your Gruemaw will be a 6/6 with shroud. |
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Reprint. |
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Fun fact: At first, this was a black and green card with a red activation cost. |
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Well, black needed an enchantment. It's pretty fun in limited at least. |
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I love the huge toughness on a black creature. You dont find that often. |
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Overpowered, overcosted and usually game ending. Part of the "I WIN" cycle. |
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Reprint. |